Paint.NET (Beta) - wersje rozwojowe

Mohammad.Poorya

Bardzo aktywny
Ekspert
Dołączył
19 Wrzesień 2018
Posty
3209
Reakcje/Polubienia
12998
Miasto
On a Bike!
Paint.NET 4.2.6 Build 7250 Alpha

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  • Improved input handling systems to use WM_POINTER, which enables glitch-free drawing when using a pen or stylus (e.g. Surface w/ Pen) (see here:
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    ). This will also be the basis for adding pressure sensitivity in a future release (v4.3). Note that Windows 7 is unaffected by this.
  • Greatly improved performance of layer thumbnails when switching between images
  • Fixed a crash (OutOfVideoMemoryException) on systems with hybrid GPU setups that are configured wrong. This seems to be a bug in Windows and DirectX. A “hybrid GPU” setup is an Intel iGPU or AMD APU paired with a discrete GPU in a laptop.
  • Improved handling of the dreaded “NoHardwareDeviceException” crash: The user will be notified of how to fix this. It happens only on 2nd generation Intel Core systems with NVIDIA “Optimus” GPUs (GeForce or Quadro) when the NVIDIA Control Panel is set to force apps (or just Paint.NET) to use the NVIDIA GPU. This is a bug in the NVIDIA driver and/or in DirectX.
  • Improved performance of Move Selected Pixels, Shapes, and Gradient tools when releasing the mouse button at the end of drag-and-drop gesture. Previously, anything rendered between the last mouse “move” and “up” events was re-rendered, resulting in the appearance of a delay/lag.
  • Fixed some clipboard image handling for plugins (regular Copy/Paste is unaffected)
  • Improved window chrome/theming when the app is running in Remote Desktop on Windows 10
  • Fixed images being pasted incorrectly from Outlook 2016/365. This is actually a bug in Outlook: it puts PNGs on the clipboard that are arbitrarily cropped and scaled for some reason, and specifies they are the preferred format to use when pasting. This completely boggles my mind, it’s just really weird, I can’t imagine why it’s done this way.
  • Changed: The size of the default/initial image (“Untitled”) is now scaled exactly by system DPI setting (previously scaled by integer/floor of DPI setting). So at 150% DPI scaling this image will now be 1200×900 instead of 800×600.
  • Fixed some high-DPI layout bugs with the Layer Properties dialog, while also preparing this UI for future additions
  • Updated bundled WebPFileType plugin to v1.3.1.0
  • Updated bundled DDSFileTypePlus plugin to v1.9.8.0
  • Changed: SSE2 is now required for 32-bit/x86 systems (prevously, only SSE was required)

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Mohammad.Poorya

Bardzo aktywny
Ekspert
Dołączył
19 Wrzesień 2018
Posty
3209
Reakcje/Polubienia
12998
Miasto
On a Bike!
Paint.NET 4.2.6 Build 7254 Alpha

Zaloguj lub Zarejestruj się aby zobaczyć!

  • Fixed a crash in the Layer Properties dialog when using the keyboard to change the layer’s Opacity
  • New: Added “Native pointer input” setting if a “pointer” device is available (pen, tablet, touch screen). Disabling this will cause any pointer device to be emulated as a mouse, and may be more compatible.
  • Improved input handling systems to use WM_POINTER, which enables glitch-free drawing when using a pen or stylus (e.g. Surface w/ Pen) (see here:
    Zaloguj lub Zarejestruj się aby zobaczyć!
    ). This will also be the basis for adding pressure sensitivity in a future release (v4.3). Note that Windows 7 is unaffected by this.
  • Greatly improved performance of layer thumbnails when switching between images
  • Fixed a crash (OutOfVideoMemoryException) on systems with hybrid GPU setups that are configured wrong. This seems to be a bug in Windows and DirectX. A “hybrid GPU” setup is an Intel iGPU or AMD APU paired with a discrete GPU in a laptop.
  • Improved handling of the dreaded “NoHardwareDeviceException” crash: The user will be notified of how to fix this. It happens only on 2nd generation Intel Core systems with NVIDIA “Optimus” GPUs (GeForce or Quadro) when the NVIDIA Control Panel is set to force apps (or just Paint.NET) to use the NVIDIA GPU. This is a bug in the NVIDIA driver and/or in DirectX.
  • Improved performance of Move Selected Pixels, Shapes, and Gradient tools when releasing the mouse button at the end of drag-and-drop gesture. Previously, anything rendered between the last mouse “move” and “up” events was re-rendered, resulting in the appearance of a delay/lag.
  • Fixed some clipboard image handling for plugins (regular Copy/Paste is unaffected)
  • Improved window chrome/theming when the app is running in Remote Desktop on Windows 10
  • Fixed images being pasted incorrectly from Outlook 2016/365. This is actually a bug in Outlook: it puts PNGs on the clipboard that are arbitrarily cropped and scaled for some reason, and specifies they are the preferred format to use when pasting. This completely boggles my mind, it’s just really weird, I can’t imagine why it’s done this way.
  • Changed: The size of the default/initial image (“Untitled”) is now scaled exactly by system DPI setting (previously scaled by integer/floor of DPI setting). So at 150% DPI scaling this image will now be 1200×900 instead of 800×600.
  • Fixed some high-DPI layout bugs with the Layer Properties dialog, while also preparing this UI for future additions
  • Updated bundled WebPFileType plugin to v1.3.1.0
  • Updated bundled DDSFileTypePlus plugin to v1.9.8.0
  • Changed: SSE2 is now required for 32-bit/x86 systems (prevously, only SSE was required).

Size: 9.66 MB

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