PC Dead End Road , Carpe Deal 'Em , The Nothing i Breakfast at Cemetery na itch.io za darmo

memnon

Bardzo aktywny
Zasłużony
Dołączył
14 Luty 2014
Posty
1635
Reakcje/Polubienia
3952
"Dead End Road is an atmospheric driving game, with a low-fi aesthetic and procedurally generated elements - Featuring a unique "wish fulfilment" text parser system to generate a new ending each play-through.

Complete your journey in a race against time to seek the assistance of the old witch at Dead End Road, and get there before daybreak and perhaps, just perhaps, you can escape this nightmare that you find yourself unable to wake up from.

You had been warned not to dabble in the occult, not to trifle with ancient knowledge that you could not possibly hope to understand. Yet you opened Pandora's box, and you did not like what you found inside.

Now something is pursuing you, terrorising you - Something that isn't bound to the rules of our reality. Ghosts? Some sort of demon? You wish you knew, although part of you is also glad you don't. What you do know is that you have to finish what you started - and fast.

Terrified and desperate, the only thing you can think of is to seek the assistance of the old woman who first told you of the ritual. She is the only one who can help you end this nightmare. "
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"Carpe Deal 'Em is a life simulator / card game hybrid, with elements from the visual novel / CYOA genres. Every year of the character's life is represented by a round of the card game, where you play and discard cards in order to influence the events and their outcome effects.

Carpe Deal 'Em adds a win condition to the life sim genre, with the hierarchy of needs mechanic - Reach the top of the hierarchy and escape the cycle of life and death for your character. Alternatively you can ignore the win condition and play the game purely as a life sim.

Each event is directly generated by the cards you play, changing your character's stats and further influencing the type of events and effects you will receive in the future. "
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"A surreal, blood-soaked side-scroller. Without any scrolling.

Trapped in an non-euclidean purgatory, face fourth dimensional horrors and seek a way to break the cycle and escape the tesseract.

No backtracking, the only way is forward - deeper into the hypercube.

The Nothing is a surreal and atmospheric action game with a new aesthetic, procedurally generated elements and perma-death - Designed for multiple short "runs", with endings based on the route you've chosen and the actions you've taken. "
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"Breakfast at Cemetery is a QWOP styled game, where your task, as a skeleton, is to eat a nutritious breakfast against the clock! "
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