Camel1965

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paint.net 5.0.4

  • Changes since v5.0.3:
  • Improved: Image->Resize has been updated
  • The default resampling mode is now Bicubic, which has been updated to use the Catmull-Rom ("Catrom") cubic filter. This matches the Bicubic mode of the Move Selected Pixels tool (which uses Direct2D's "HighQualityCubic" mode).
  • Added a new resampling mode, "Bicubic (Smooth)", which has no sharpening. It produces subjectively blurrier results, but is important for scenarios where you need to completely avoid the (usually) subtle ringing artifacts that other modes (Bicubic, Lanczos, and Adaptive) can introduce due to their added sharpness.
  • "Adaptive (Best Quality)" has been renamed to "Adaptive (Sharp)" and is no longer the default resampling mode. It is still a very good choice when resizing photos, but whether you use Adaptive, Bicubic, or Lanczos is up to your own personal preference.
  • A new option has been added, "Use gamma correction", which is enabled by default.
  • The text box for typing in a percentage now accepts two digits past the decimal point, e.g. 35.79%
  • Improved: Move Selected Pixels (free transform) has been updated
  • New: Added a "Multisample Bilinear" sampling mode. This has a sharper look than Anisotropic and avoids the "ringing" artifacts that can be apparent when using Bicubic with high-contrast images (like screenshots). However, it doesn't usually work as well when reducing a selected area to a much smaller size.
  • New: Added a "Gamma mode" button in the toolbar to toggle gamma correction on and off. The default is on, which improves the quality of rendering by preserving luminance (brightness).
  • Fixed a bug when using Bicubic sampling that would result in added sharpening when resizing the selected area to 1/8th its original size or smaller
  • Improved: The rendering quality of the canvas area has been greatly improved
  • Gamma correction is now used for mipmap generation and compositing, ensuring consistent luminance (brightness) and higher quality antialiasing.
  • Multisampling is now used for antialiasing, which eliminates pixelation distortions when zooming in, and greatly reduces aliasing artifacts when zooming out.
  • Improved: Thumbnails within the app now use gamma correction, which ensures consistent luminance (brightness)
  • New: GPU effects and plugins now support gamma correction, with linear gamma being the default rendering mode for new plugins.
  • This can be changed by overriding OnInitializeRenderInfo() and setting the renderInfo.GpuEffectColorContext property to GpuEffectColorContext.WorkingSpace (the default is WorkingSpaceLinear)
  • GPU effect plugins have better access to color management information via the IGpuEffectImage interface and its ColorContext property. All input images (e.g. Environment.SourceImage) are now provided via this interface.
  • In addition to the built-in effects that already render with gamma correction, the following built-in effects now also render with gamma correction:
  • Adjustments -> Exposure
  • Blurs -> Fragment
  • Blurs -> Motion Blur
  • Blurs -> Radial Blur
  • Blurs -> Zoom Blur
  • Distort -> Bulge
  • Distort -> Crystalize
  • Distort -> Dents
  • Distort -> Frosted Glass
  • Distort -> Pixelate
  • Distort -> Polar Inversion
  • Distort -> Tile Reflection
  • Distort -> Twist
  • Layers -> Rotate/Zoom
  • Object -> Drop Shadow
  • Photo -> Straighten
  • Render -> Julia Fractal
  • Render -> Mandelbrot Fractal
  • Fixed: Ctrl+G has been reinstated as the shortcut key for Image -> Rotate 90° Counter-Clockwise
  • Fixed a rendering glitch in Effects -> Distort -> Dents that would sometimes result in rows or columns of incorrectly colored pixels
  • Fixed: Some systems were having problems with Paint.NET not appearing in the "Open With" list in Windows File Explorer. This should now be fixed.
  • Fixed: When installing an update, the desktop shortcut is no longer recreated. This means you can delete it without it reappearing after every update. This was a bug accidentally reintroduced back in Paint.NET v4.3.
  • Increased the maximum zoom range from 1.5625% (1/64) -> 6,400% to 1% -> 10,000%
  • Improved the reliability of the wrapper classes for Windows COM libraries (Direct2D, etc.)
  • Improved the /ignoreCorruptPDNChunks command-line parameter to allow an additional type of corrupt PDN image to be partially recovered (thanks @null54!)
  • Updated the bundled DDSFileTypePlus plugin to version 1.11.8.0, which adds gamma correction for mipmap generation (thanks @null54!)
  • Updated the bundled AvifFileType plugin to version 1.1.25.0, which now uses a checkbox to enable lossless compression (thanks @null54!)
  • Updated the bundled WebPFileType plugin to version 1.3.17.0, which reduces some confusion when using lossless compression (thanks @null54!)
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Camel1965

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Paint.NET 5.0.5

paint.net 5.0.5 - released on May 20th, 2023
This update is a hotfix for 5.0.4 that fixes loading images that have multiple frames (GIF or TIFF).

  • Fixed a bug that prevented loading images that have multiple frames (GIF, TIFF) (only the first frame is loaded)
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Camel1965

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paint.net 5.0.6

Changes in paint.net 5.0.6 (2023-05-24):


  • Improved the sharpness of the canvas, which had gotten too blurry in 5.0.4 in some cases
  • Added a “reset to default” button for Image->Resize’s Resampling option
  • Fixed a rendering artifact on the canvas where sometimes the transparency checkerboard would be visible at the bottom pixel of an image when it shouldn’t be
  • Fixed a glitch with the canvas zoom slider where it would draw the tracking thumb at the wrong position when the zoom level was at 10,000%

  • Fixed a rare hang that could happen when opening an image
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Camel1965

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paint.net 5.0.7​

June 25, 2023
  • New: Ctrl+Shift+Page Up/Down can now be used to switch between tabs
  • Improved: The selection highlight is now hidden when the Layer Properties dialog is open
  • Improved: The Move Selection Tool will not be forced to commit its state when the image is being saved, thus preserving history entries
  • Changed the icon for Contiguous mode (Magic Wand and Paint Bucket tools) to have better contrast with the icon for Global mode
  • Fixed: Shortcut keys are now listed for the tooltips in the Layers and History windows and for the selection combine modes in the toolbar. The help text for the Magic Wand and Paint Bucket tools also notes that holding Shift will use Global mode.
  • Fixed the Edit -> Copy and Copy Merged menu items from being incorrectly enabled when no image is open
  • Fixed an issue where the selection highlight would not appear in some cases
  • Fixed some rare rendering artifacts for GPU plugins when using the CPU for rendering
  • Fixed an infinite loop when using BoltBait’s Apply Mask twice, on two separate images with a different number of layers
  • Removed the /setenv command-line argument
  • Updated the bundled DDSFileTypePlus plugin to v1.11.9.0 (thanks @null54!)
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Camel1965

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Paint.NET 5.0.8

paint.net 5.0.8 - released on August 1st, 2023
This update improves the Colors window UI and fixes some important bugs.

  • Improved: The primary/secondary dropdown in the Colors window has been removed. The active color is now indicated in the color box itself.
  • Improved: The Colors window will now remember whether it's in the expanded state (More vs. Less).
  • Fixed: In the Colors window, left clicking in the color wheel or the color palette will always set the active color, and right clicking will always set the inactive color. This was not always consistent before.
  • Changed: The key for centered shape drawing and uniform resizing has been changed from Ctrl to Alt so that it does not collide with zooming with the mouse (Ctrl + Mouse Wheel)
  • Fixed: The keyboard shortcut for previous/next tab is now Ctrl + Page Up/Down, to match other applications
  • New: You can now use Ctrl + Shift + Page Up/Down to move the current tab left or right
  • Fixed: The printing UI is now run out-of-process, which should fix a slew of reliability problems (hangs, crashes)
  • Fixed: The "Add Color" button in the Colors window was often showing the wrong color
  • Fixed: Effects -> Noise -> Median was incorrectly causing transparent pixels (#00000000) to turn into slightly transparent, almost black (#01010101)
  • New: Primitive structs (e.g. RectInt32, Vector4Float) now implement IParsable (for plugin developers)
  • Fixed: UnaryPixelOps.Invert now works correctly, which was broken in the 5.0 release (for plugin developers)
  • Updated the bundled DDSFileTypePlus plugin to version 1.12.1.0, which, which improves support for swizzled BC3/DXT5 normal maps (e.g. DOOM 3), and support for loading textures with an incorrect DDS_PIXELFORMAT size (e.g. FlatOut 2) (thanks @null54!)
  • Updated the bundled WebPFileType plugin to version 1.3.18.0 (thanks @null54!)
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Camel1965

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paint.net 5.0.9 (5.9.8621.1636​

  • Changes since v5.0.8:
  • Fixed: When using Alt+Tab, the internal state of the Alt key could get 'stuck' when the Shapes or Line/Curve tool was active, causing the next shape or line/curve to be drawn from the center
  • Fixed: Sliders were not responding to the mouse wheel (regression in 5.0.8)
  • Fixed the DeviceEffect.Properties.Min/MaxInputCount properties, which were throwing an ArgumentException (for plugin authors)
  • Fixed a rare crash at app exit due to a race condition in the auto-updater
  • Fixed a rare crash when the system resumes from sleep mode, due to a race condition in DWM reporting whether composition is enabled
  • Fixed a rare crash when using copy+paste due to .NET Runtime issue #84994
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  • Updated the bundled DDSFileTypePlus plugin to v1.12.2.0, which fixes the inability to save on ARM64 systems (thanks @null54!)
  • Updated the bundled WebPFileType plugin to v1.3.19.0, which fixes the inability to save on ARM64 systems (thanks @null54!)
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Camel1965

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Paint.NET 5.0.10

paint.net 5.0.10 - released on October 1st, 2023
This update has a handful of small improvements and bugfixes, and many improvements and fixes for GPU effect plugin development.

  • New: Edit -> Paste now supports base64-encoded images, which enables copying images from Microsoft Teams (thanks @null54 for the implementation!)
  • Fixed a rare bug that would cause selection tools to not work until the image was closed and reopened
  • Fixed: All mouse cursors will now honor the Windows setting for adjusting the mouse pointer size
  • Fixed a rare crash when rapidly undoing multiple actions
  • New: Plugins can now access the built-in JPEG and PNG FileTypes through two new methods on IFileTypesService
  • New: The Paint.NET Plugin API Documentation website is now live at
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  • Fixed: All of the custom Direct2D effects now have runtime metadata (DisplayName, Author, Category, Description), which is useful for a UI that lets the user browse them (e.g. node editor)
  • New: Added convenience constructors to many Direct2D effects so that they can be used without declaring a new local variable
  • New: Added GaussianBlurMapEffect and BokehBlurMapEffect for use by GpuEffect plugins. They enable the blur radius to be controlled per-pixel through the use of a second input image (the "map")
  • New: Added a RandomNoiseEffect that GpuEffect plugins can make use of
  • Fixed various bugs with HlslBinaryFunctionEffect, HlslBinaryOperatorEffect, and HlslTernaryFunctionEffect (which can be used by GpuEffect plugins)
  • Added Distance and Dot to the list of HlslBinaryFunctions
  • Added Length and Mad (multiply-add) to the list of HlslTernaryFunctions
  • Fixed the Environment property's runtime type when accessed from an EffectConfigForm (for BitmapEffects and GpuEffects with custom UIs)
  • Fixed UIScaleFactor's methods for converting between DIPs and pixels
  • Fixed ability to work with EffectConfigForms in the Visual Studio WinForms designer
  • Updated the bundled AvifFileType to version 1.1.26 (thanks @null54!)
  • Updated the bundled DdsFileTypePlus to version 1.12.6 (thanks @null54!)
  • Updated the bundled WebPFileType to version 1.3.20. It now uses libwebp v1.3.2 which contains the fix for CVE-2023-4863/CVE-2023-5129 (thanks @null54!)
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Camel1965

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Paint.NET 5.0.11

paint.net 5.0.11 - released on October 11th, 2023
This update has a handful of important bugfixes, and an updated DdsFileTypePlus plugin.

  • Fixed: If an image file (such as .png or .jpg) is actually a WebP image, the WebPFileType will be used for loading instead of WIC's WebP codec (which doesn't work correctly)
  • Fixed a crash when undoing brush strokes
  • Fixed a rare crash in the updater UI when exiting the app
  • Fixed a crash that was preventing CodeLab's UI Preview functionality from working
  • Updated the bundled DdsFileTypePlus plugin to v1.12.8.0. It now supports DDS files from S.T.A.L.K.E.R.: Shadow of Chernobyl, and has fixed BC5 Signed saving (thanks @null54!)
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Camel1965

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paint.net 5.0.12​

December 2, 2023
  • Fixed a silent crash that was preventing the app from opening when double-clicking an image in Explorer, due to a bug in .NET's ProfileOptimization class
  • Fixed some canvas navigation keyboard shortcuts that have some overlap with the new tab movement shortcut keys (Ctrl+Shift+PageUp/PageDown)
  • Fixed a crash in the Move Selected Pixels tool when the GPU does not support Direct3D Feature Level 11
  • Fixed another rare crash when rapidly undoing changes made with the Move Selected Pixels tool
  • Fixed a few typos, inconsistencies, and bugs in some plugin APIs
  • Updated the bundled AvifFileType plugin to v1.1.27.0, which now supports loading the primary image of an animated/multi-frame AVIF
  • Updated the bundled WebPFileType plugin to v1.3.21.0, which now supports loading the first frame of an animated WebP image instead of saying the file is not supported
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Camel1965

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paint.NET 5.0.13

Changes in paint.net 5.0.13 (2024-03-06):

  • New: Latvian (lv) translation
  • Fixed the Colors window sometimes showing up at weird sizes if the system scaling (DPI) was changed between sessions
  • Fixed a crash in the Simulate Color Depth plugin (reported by @toe_head2001)
  • Updated the list of libraries/contributors in the About dialog with some libraries that got missed (mostly from Microsoft)
  • Fixed some clipped/invisible text in the installer when going through the Custom flow
  • Added the GPU driver version to Diagnostics info
  • Fixed HistogramEffect’s Bins property
  • Updated the bundled AvifFileType plugin to version 1.1.30.0 (thanks @null54!)
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Camel1965

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Paint.NET 5.1

Paint.NET 5.1 - released on November 12th, 2024
This is a major update to Paint.NET that includes a raft of technology upgrades including full color management, support for HDR and Wide Color Gamut displays, major improvements to input latency and memory usage, and new and revamped blur effects. In addition, the migration of effects and adjustments to the GPU has been completed, further improving their performance and quality. There are also some new canvas customization settings.

  • New:Color Management support
    • Images with embedded color profiles will now be displayed correctly using real-time color conversion built on PhotoSauce and Direct2D.
    • On HDR and WCG (Wide Color Gamut) displays, Paint.NET will make use of Windows Advanced Color which then enables high bit-depth output and use of the display's full color gamut. Windows ensures color consistency and accuracy for the whole desktop.
    • On SDR displays, Paint.NET will operate in sRGB mode and provide consistent color reproduction. If the display is configured for sRGB then colors will also be accurate.
  • New: Image->Color Profile replaces Image->Apply Embedded Color Profile, and provides the ability to change the image's color profile via Assign and Convert actions.
  • New: Fully modernized canvas presentation engine that utilizes DXGI Flip Model, Advanced Color, and Windows.UI.Composition.
  • Improved: Input latency has been significantly reduced by using DXGI Flip Model and Async Present.
  • New: Canvas section in Settings provides the ability to customize the canvas brightness, border color, and shadow
  • Improved the canvas rendering quality by using linear gamma. This improves overall performance and also improves the appearance of selection handles and other canvas UI elements.
  • Updated:All remaining effects and adjustments have been ported to use the GPU
    • Newly converted in 5.1 are: Auto-Level, Curves, Levels, Oil Painting, Surface Blur, Reduce Noise, and Outline.
    • The two exceptions to this are Effects->Color->Quantize and Effects->Photo->Red Eye Removal. The first is not amenable to running on the GPU, and the second is actually a wrapper around an old GDI+ effect.
  • New: Effects->Blur->Sketch Blur is a new blur effect that gives the appearance of a painting drawn with a coarse brush.
  • New: Effects->Blur->Median Blur replaces Effects->Noise->Median, and now runs on the GPU with much higher quality.
  • New: Effects->Blur->Square Blur
  • Changed: Gaussian Blur and Bokeh Blur now have a "Gamma Boost" slider instead of a "Gamma" property. This is now used to configure the change in gamma rather than specifying the gamma that the image should be assumed to have. The intent is still to provide something of a brightness/highlights amplifier for creative purposes.
  • Changed: Effects->Blur->Motion Blur now uses a Gaussian kernel.
  • New: Effects->Render->Clouds now has a Colors tab for configuring the colors that are used
  • Changed: Image->Canvas Size will no longer use the secondary color to fill in new areas for the "background" layer. It will always fill with transparent black (#00000000).
  • Improved dithering quality when saving an image at 8-bit or lower color depth, and when using Effects->Color->Quantize
  • New: Updated to use Mica effects in the title bar on Windows 11
  • Fixed some more scrollbars to respect dark theme (thanks @toe_head2001!)
  • Fixed: The Move Selected Pixels tool will no longer finish (commit) when toggling layer visibility. This was a workaround for a bug during an early beta of 4.0 that does not seem to be necessary anymore.
  • Improved: Greatly reduced CPU memory usage by maintaining the tile cache only on the GPU instead of having a copy on the CPU-side as well.
  • Improved: Significantly reduced GPU memory usage by consolidating down to 2 swapchains that are shared among image tabs, instead of each image tab having its own private swapchain.
  • Improved: GPU effects now use a smaller tile size on GPUs with less RAM, which should enable faster updates and cancellation response on older GPUs. This also significantly lowers the probability of TDR events, particularly for expensive effects like Median Blur.
  • Fixed: The Save Configuration dialog sometimes looked like it was having a seizure when panning after zooming (w/ Ctrl + Mouse Wheel)
  • Fixed: The Line/Curve and Shapes tools would cancel instead of commit (Finish) when pressing ESC too soon after using the arrow keys to move the shape
  • Improved the performance of the portable release by reducing how often the JSON settings file is flushed.
  • New: CMYK64 images can now be loaded. Note that CMYK images are always transformed to Adobe RGB.
  • New: Added the ExponentialScale double property for IndirectUI. The default value is 2.0. It goes along with the UseExponentialScale boolean property.
  • New: GPU effect plugins can now use compute shaders. Note that this is "raw" support by providing access to the necessary Direct2D interfaces (e.g. ID2D1ComputeInfo).
  • Deprecated: The classic/legacy effect system has been marked as [Obsolete]. Compiling a classic/legacy effect will produce a compile-time warning along with a message about migrating to the new GpuEffect or BitmapEffect systems. This will be changed to a compile-time error in a future update (either v5.2 or v6.0, whichever is next).
  • Removed: Settings -> UI -> Show image previews in the Windows taskbar.
  • Removed: Settings -> UI -> Enable scrolling past the edge of the canvas (overscroll). This is now always enabled.
  • Updated to use .NET 9.0 (previously this was .NET 7.0)
  • Updated the minimum OS requirement to Windows 10 v21H2 (previously this was Windows 10 v1809)
  • Updated the bundled AVIF FileType to version 3.10.0.0. Thanks @null54!
  • Updated the bundled DDS FileType Plus to version 1.12.11.0. Thanks @null54!
  • Updated the bundled WebP FileType to version 1.4.0.0. Thanks @null54!
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Camel1965

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Paint.NET 5.1.1

Dec 5, 2024
  • Added the ability to choose the fill color when expanding the image with Image->Canvas Size
  • Fixed the ability to paste images with transparency from Firefox
  • Fixed the ability to paste certain types of images with transparency from Microsoft Office applications
  • Changed Edit->Cut and Edit->Crop to Selection to completely zero out pixels outside of the selected area, which could otherwise be a privacy issue.
  • Fixed the inability to load an image with a bad ICC color profile. The color profile will now be ignored and the image will be treated as if it had an sRGB color profile.
  • Fixed the titlebar text being drawn in the active text color when the window is not active when using Light or Blue themes
  • Reverted the removal of the Settings checkbox that lets you disable overscroll
  • Fixed a crash in the Levels adjustment UI due to a rounding error
  • Fixed a race condition in resource loading that sometimes caused the zoom level in the status bar to display as "ScaleFactor.Percentage.Format"
  • Fixed some graphical corruption, hang, or crash issues caused by Nahimic A-Volute malware
  • Worked around a crash ("0xc000007b") in the installer caused by Sentinel One antivirus.
  • Worked around a hang at app startup if Sentinel One antivirus.
  • Fixed many cases of screen blanking, rendering glitches, and crashes on systems with certain NVIDIA GeForce GPUs, and certain displays with support for overlays and/or VRR (FreeSync, GSYNC). This appears to be a bug in NVIDIA's driver.
  • Fixed effects calling Dispose() on the IServiceProvider when they shouldn't have been. This affected plugins like CodeLab and Plugin Browser.
  • Updated the bundled AVIF FileType to version 3.11.0.0 (thanks @null54!)
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Camel1965

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Paint.NET 5.1.2

Changes in paint.net 5.1.2 (2024-12-19) :


  • Improved (reduced) CPU and GPU usage of the canvas, which leaves more CPU time for things like input processing. This was done by enabling VSync while also utilizing the DXGI Frame Latency Waitable Handle to minimize latency.
  • Fixed some screen blanking issues for some systems that have buggy MPO (multiplane overlay) support.
  • Fixed flickering and mouse trails for systems that have NVIDIA Fast VSync enabled (NVIDIA driver bug).
  • Fixed a hang while making changes to the Transparency Checkerboard Brightness setting when certain legacy plugins are installed.
  • Fixed a crash in the Levels adjustment UI if it was canceled or closed too quickly.
  • Added a /diagnostics command-line parameter that shows the diagnostics info without having to start up the whole app.
  • Added convenience constructors to most of Direct2D’s built-in effects (for GPU effect plugin authors).
  • Added a PrimitiveBlendEffect for GPU effect plugins. This wraps ID2D1BlendTransform which is normally only available for use within the transform graph of a custom effect.
  • Added ability for plugins to work with CMYK (PixelFormats.Cmyk32/64 and ColorCmyk32/64 structs)
  • Updated the DDS FileType Plus plugin to v1.12.12.0 (thanks @null54!)
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Camel1965

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Paint.NET 5.1.3

Paint.NET 5.1.3 - released on February 8th, 2025
This is a maintenance release with a big heaping of performance improvements, bug fixes, and other small changes.

  • Fixed: Some PNG metadata from text chunks is now preserved (Author, Comment, Copyright, and Description).
  • Fixed some issues with snapping tool windows when there are multiple monitors with different scaling levels. Sometimes the snapping boundaries would be calculated in the wrong coordinate space and cause snapping to happen at seemingly arbitrary (and weird) locations.
  • Improved frame rate, frame pacing, and responsiveness of the canvas when using CPU- or GPU-intensive tools such as Move Selected Pixels.
  • Fixed an off-by-1 error in the Median Blur effect that was producing incorrect results, especially with radius=1.
  • Fixed a crash in the Levels adjustment's UI due to some improper value clamping.
  • Fixed the Red Eye Removal effect so it no longer crashes if the canvas zoom level does not show the whole image.
  • Fixed the Red Eye Removal effect so that it properly clips to the active selection.
  • Fixed: View -> Zoom to Selection no longer adjusts the zoom level slightly if used twice in a row.
  • Improved: The Color properties for the Clouds effect now have Reset buttons, which will reset them to the current Primary and Secondary colors.
  • Fixed: When opening an image with a CMYK color profile, it will be ignored and removed if the image is actually RGB.
  • Fixed some issues with the mouse cursor briefly being a generic arrow instead of the tool's requested cursor.
  • Fixed: The installer will no longer silently die on Windows 10 pre-v21H2. It will now correctly show an error message stating that Windows 10 v21H2 is required, and the exit code will be ERROR_OLD_WIN_VERSION.
  • Substantially improved UI responsiveness when modifying a complex selection with a combine mode other than Replace
  • Fixed: Tooltips now respect dark mode (thanks @toe_head2001!)
  • Fixed: The Text tool's "Sharp (Modern)" rendering mode has been reverted to use Natural Symmetric rendering instead of Natural Symmetric Downsampled.
  • Reduced the performance cost of the circle "preview cursor" that all of the brush tools use.
  • Fixed PdnZoomBlurEffect when the AlphaMode property was set to Straight.
  • Fixed PdnZoomBlurEffect when the BorderMode was set to Soft.
  • New: HlslUnaryFunctionEffect (for GPU effect plugin developers) now has FrexpMantissaPortion, FrexpExponentPortion, ModfIntegerPortion, and ModfFractionalPortion. These provide access to the Frexp and Modf HLSL instructions.
  • New: Plugins may now implement custom DirectWrite IInlineObjects.
  • New: IEffectConfigForm.Close() is now public, and may be used by plugins that are hosting other effects via IEffectsService2.
  • New: Added an accelerator key for Image -> Rotate 90° Counter-clockwise.
  • New: Added accelerator keys to the View menu for the Inches, Centimeters, and Pixels choices.
  • Changed to use the Windows thread pool instead of the .NET portable thread pool.
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Mohammad.Poorya

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3400
Reakcje/Polubienia
13764
Miasto
On a Bike!
Do góry