Renova is a free for limited time. Ends July 1, 2021 at 7:00 PM.
Renova
Renova is a top-down action RPG in development at Teutonic Games. We aim to provide an innovative experience as a homage and spiritual successor to the classical dungeon-crawlers of the past. A refreshing take on the genre, we introduce a tactical combat system, robust multiplayer modes, and a nostalgic fantasy aesthetic.
Delve into harrowing dungeons, scour long-forgotten ruins from ages past, and battle with legendary foes. The world of Renova beckons knightley heroes to come forth and vanquish its evils--the time is nye!
Chief among the game’s unique attributes is the “Per Frame Combat System”. This system segments all player actions, such as attacking, defending, moving and spell-casting, into 1 to 3 second time frames.
Players must be wary of how to time their strikes, what decisions to make next, and how to properly predict enemy moves. Distinguished from any run-of-the-mill hack and slash combat, this is the combat that challenges a player, demanding them to be fully immersed and aware of the battle.
Renova

Renova is a top-down action RPG in development at Teutonic Games. We aim to provide an innovative experience as a homage and spiritual successor to the classical dungeon-crawlers of the past. A refreshing take on the genre, we introduce a tactical combat system, robust multiplayer modes, and a nostalgic fantasy aesthetic.
Delve into harrowing dungeons, scour long-forgotten ruins from ages past, and battle with legendary foes. The world of Renova beckons knightley heroes to come forth and vanquish its evils--the time is nye!
Chief among the game’s unique attributes is the “Per Frame Combat System”. This system segments all player actions, such as attacking, defending, moving and spell-casting, into 1 to 3 second time frames.
Players must be wary of how to time their strikes, what decisions to make next, and how to properly predict enemy moves. Distinguished from any run-of-the-mill hack and slash combat, this is the combat that challenges a player, demanding them to be fully immersed and aware of the battle.
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