- Dołączył
- 26 Maj 2010
- Posty
- 13144
- Reakcje/Polubienia
- 44420
Blockbench 4.9.1
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January 4, 2024
- Changes:
- When generating a template with nothing selected, the template will now be generated for the entire model
- Added paste option to outliner context menu
- Made selecting vertices easier on touch screens (#2153)
- Added back support for older iOS versions pre 16.4
- Added new molang validation for ")("
- Fixes:
- Fixed issue with scaling groups
- Fixed #2165 back texture on flat cubes does not appear in regenerated template
- Fixed cubes not syncing correctly across edit sessions
- Fixed double clicking on amend edit menu selects reference images behind
- Fixed export property not being saved on meshes
- Fixed export property being ignored when exporting skinned mesh as glTF
- Fixed #2159 Cannot use multiple modifier keys for keybind on Mac
- Fixed UV matching when merging projects
- Fixed Face Properties tint index UI not updating correctly
- Stop possibility of most material icons being Google translated in web app
- Fixed mesh UV overlay being draggable in paint mode
- Fixed deleting texture not working when mesh part is selected
- Limited OBJ importer face vertex count to 4 to prevent invalid faces from being created
- Locked elements no longer get mirrored in mirror modeling
- Fixed #2177 animation list overlap
- Slim skins now work correctly on reference models (#2037)
- Fixed creating face not deleting duplicate edges
- Fixed unable to extrude single not connected vertex
- Fixed #2045 OBJ mtl export can have incorrect texture file name
- Center View on Selection no longer works for UVs (#2172)
- Fixed clicking on 2D editor scrollbar counting as paint
Changes
- Added webp support for reference images
- Added "Add Image" option when dropping png file into image editor
Fixes
- Fixed Merge Down of layer ignoring opacity and blend mode
- Fixed issue when resizing or scaling textures with layers
- Fixed auto UV not working on negative size cubes
- Fixed potential line overflow in error log dialog
- Fixed molang editor overflow in animation properties dialog
- Created temporary fix for large backup models preventing the program from starting
- Fixed zoom not working correctly in orthographic camera angle presets
- Fixed errors when typing text into some numeric inputs
- Fixed animation controllers exporting line breaks in transitions
- Fixed
Zaloguj lub Zarejestruj się aby zobaczyć!Highlight Brush line drawn from mirrored spot- Fixed clicking cancel on export options not canceling export
- Fixed bedrock attachable reference player arm not correctly rotated
- Fixed UV size sliders not updating UV on meshes
- Fixed mesh UV rotation snapping not being super precise
- Fixed plugin details tab issues
- Fixed non-critical background tab texture error message
- Fixed mesh viewport menu acting like outliner menu
- Allow palette colors to be styled smaller via theme