Everybody Got Mad is a competitive (local) game for two players that also features a single player bot training stage. This project started in November as a conversation about too much caffeine at a local cafe.
While showing some friends how I develop games, I decided to include them in the process and together we developed this frenetic and surreal little thing you see before you now.
We had non-artists create concept art. Non-level designers design levels and non-musicians create melodies. So it was my job to try to hone all of our accumulated ideas into a full game before new year's eve.
We liked the idea of giving the audience lots of freebies even though the game itself isn't very complex, so the zip contains the Everybody Got Mad video game, along with concept art, doodles, character biopics, the poster graphic. , the story and the musical theme in mp3 format.
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